Massive machines of enormous military capabilities have been reported in the remote corners of the world. Mister Sherlock Holmes remains unaccounted for and Scotland Yard reports no leads in the ongoing investigation. Truly, the world is fruit ripe for the plucking for the most vile, the most conniving, and the most evil Victorian Mastermind!
To become the most evil Victorian Mastermind, send your agents across the world to do your bidding! They will help you to construct your nefarious Machine, capture great Buildings, complete Missions or use the brilliance of Scientists and Da Vinci Codex Tokens.
Contents:
1 Central Board
20 Building Miniatures
24 Mission Cards
85 Part Tokens
30 Mayhem Tokens
48 Da Vinci Codex Tokens
12 Scientist Miniatures
1 Secret Service Board
6 Machine Sheets
48 Machine Segment Pieces
20 Agents Gears
4 Firepower Markers
1 Monocle of Forgetfulness Token
Ages: 14+
Players: 2-4
Game Length: 45-60 minutes